2.14.2013

Verumsomnex+ Update

So I've been talking about Verumsomnex+ for a while. Here's why it has not been released yet:

  • I keep adding random bits
  • The puzzles were a bit repetitive, so I'm having to come up with new ones
  • Constant adjusting of the graphics
  • The need to rewrite the dialogue, which I've been avoiding because it will be a lot of work
  • General laziness
Anyway, despite all that, I'm quite excited about the game, I think it's one of my better efforts. Fans of the original (all two of you) will enjoy new graphics and probably two or three times the gameplay. People unfamiliar with the original will... will have a harder time getting past the door, but not need to play the original.

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